C++ Interview Questions For Freshers

1. What is C++? What are the advantages of C++?

C++ is an object-oriented programming language that was introduced to overcome the jurisdictions where C was lacking. By object-oriented we mean that it works with the concept of polymorphism, inheritance, abstraction, encapsulation, object, and class.

Advantages of C++:

  1. C++ is an OOPs language that means the data is considered as objects.
  2. C++ is a multi-paradigm language; In simple terms, it means that we can program the logic, structure, and procedure of the program.
  3. Memory management is a key feature in C++ as it enables dynamic memory allocation
  4. It is a Mid-Level programming language which means it can develop games, desktop applications, drivers, and kernels

To read more, refer to the article – What are the advantages of C++?

2. What are the different data types present in C++?

Different types of data types in C++

For more information, refer to C++ data types 

3. Define β€˜std’?

β€˜std’ is also known as Standard or it can be interpreted as a namespace. The command β€œusing namespace std” informs the compiler to add everything under the std namespace and inculcate them in the global namespace. This all inculcation of global namespace benefits us to use β€œcout” and β€œcin” without using β€œstd::_operator_”.

For more information, refer to namespace and std.

4. What are references in C++?

When a variable is described as a reference it becomes an alias of the already existing variable. In simple terms, a referenced variable is another named variable of an existing variable keeping in mind that changes made in the reference variable will be reflected in the already existing variable. A reference variable is preceded with a β€˜&’ symbol.

Syntax:

int GFG = 10;

// reference variable
int& ref = GFG;

For more information, refer to references in C++

5. What do you mean by Call by Value and Call by Reference?

In this programming language to call a function we have 2 methods: Call by Value and Call by Reference

Call by Value

Call by Reference

A copy of a variable is passed.A variable itself is passed fundamentally.
Calling a function by sending the values by copying variables.Calling a function by sending the address of the passed variable.
The changes made in the function are never reflected outside the function on the variable. In short, the original value is never altered in Call by Value.The changes made in the functions can be seen outside the function on the passed function. In short, the original value is altered in Call by reference.
Passed actual and formal parameters are stored in different memory locations. Therefore, making Call by Value a little memory insufficient Passed actual and formal parameters are stored in the same memory location. Therefore, making Call by Reference a little more memory efficient.

6. Define token in C++

A token is the smallest individual element of a program that is understood by a compiler. A token comprises the following:

  1. Keywords – That contain a special meaning to the compiler
  2. Identifiers – That hold a unique value/identity 
  3. Constants – That never change their value throughout the program 
  4. Strings – That contains the homogenous sequence of data 
  5. Special Symbols – They have some special meaning and cannot be used for another purpose; eg: [] () {}, ; * = # 
  6. Operators – Who perform operations on the operand

For more information, refer to Tokens in C++

7. What is the difference between C and C++?

C

C++

It is a procedural programming language. In simple words, it does not support classes and objectsIt is a mixture of both procedural and object-oriented programming languages. In simple words, it supports classes and objects.
It does not support any OOPs concepts like polymorphism, data abstraction, encapsulation, classes, and objects.It supports all concepts of data 
It does not support Function and Operator OverloadingIt supports Function and Operator Overloading respectively
It is a function-driven languageIt is an object-driven language

For more information, refer to Difference between C and C++

8. What is the difference between struct and class?

Struct

Class

Members of the struct are always by default public modeMembers of the class can be in private, protected, and public modes.
Structures are of the value type. They only hold value in memory.Classes are of reference type. It holds a reference of an object in memory.
The memory in structures is stored as stacksThe memory in classes is stored as heaps.

For more information, refer to the Difference between struct and class.

9. What is the difference between reference and pointer?

Reference

Pointer

The value of a reference cannot be reassignedThe value of a pointer can be reassigned
It can never hold a null value as it needs an existing value to become an alias of                     It can hold or point at a null value and be termed as a nullptr or null pointer
It cannot work with arraysIt can work with arrays
To access the members of class/struct it uses a β€˜ . β€˜To access the members of class/struct it uses a β€˜ -> β€˜ 
The memory location of reference can be accessed easily or it can be used directlyThe memory location of a pointer cannot be accessed easily as we have to use a dereference β€˜ * β€˜ 

For more information, refer to the Difference between reference and pointer

10. What is the difference between function overloading and operator overloading?

Function Overloading

Operator Overloading

It is basically defining a function in numerous ways such that there are many ways to call it or in simple terms you have multiple versions of the same functionIt is basically giving practice of giving a special meaning to the existing meaning of an operator or in simple terms redefining the pre-redefined meaning                          
Parameterized Functions are a good example of Function Overloading as just by changing the argument or parameter of a function you make it useful for different purposes Polymorphism is a good example of an operator overloading as an object of allocations class can be used and called by different classes for different purposes

Example of Function Overloading:

  1. int GFG(int X, int Y);
  2. int GFG(char X, char Y);

Example of Operator Overloading:

  1. int GFG() = X() + Y();
  2. int GFG() = X() – Y();

For more information, refer to Operator Overloading and Function Overloading

11. What is the difference between an array and a list?

Arrays

Lists

Array are contiguous memory locations of homogenous data types stored in a fixed location or size.    Lists are classic individual elements that are linked or connected to each other with the help of pointers and do not have a fixed size.
Arrays are static in nature.Lists are dynamic in nature
Uses less memory than linked lists.Uses more memory as it has to store the value and the pointer memory location

For more information, refer to Arrays Vs List

12. What is the difference between a while loop and a do-while loop?

While Loop

do-while Loop

While loop is also termed an entry-controlled loopThe do-while loop is termed an exit control loop
If the condition is not satisfied the statements inside the loop will not execute                                  Even if the  condition is not satisfied the statements inside the loop will execute for at least one time

Example of a while loop:

while(condition) 

{statements to be executed;};

Example of a do-while loop:

do {

statements to be executed;

} while(condition or expression);

For more information, refer to the Difference between while and do-while loop

13. Discuss the difference between prefix and postfix?

prefix

postfix

It simply means putting the operator before the operandIt simply means putting the operator after the operand
It executes itself before β€˜; β€˜  It executes itself after β€˜; β€˜ 
Associativity of prefix ++ is right to leftAssociativity of postfix ++ is left to right

For more information, refer to the Difference between prefix and postfix

14. What is the difference between new and malloc()?

new

malloc()

new is an operator which performs an operation   malloc is a function that returns and accepts values
new calls the constructorsmalloc cannot call a constructor
new is faster than malloc as it is an operatormalloc is slower than new as it is a function
new returns the exact data typemalloc returns void*

For more information, refer to Difference between new and malloc()

15. What is the difference between virtual functions and pure virtual functions?

Virtual Function

Pure Virtual Function

A Virtual Function is a member function of a base class that can be redefined in another derived class.A Pure Virtual Function is a member function of a base class that is only declared in a base class and defined in a derived class to prevent it from becoming an abstract class.
A virtual Function has its definition in its respective base class.              There is no definition in Pure Virtual Function and is initialized with a pure specifier (= 0).
The base class has a virtual function that can be represented or instanced; In simple words, its object can be made.A base class having pure virtual function becomes abstract that cannot be represented or instanced; In simple words, it means its object cannot be made.

16. What are classes and objects in C++?

A class is a user-defined data type where all the member functions and data members are tailor-made according to demands and requirements in addition to which these all can be accessed with the help of an object. To declare a user-defined data type we use a keyword class.

An object is an instance of a class and an entity with value and state; In simple terms, it is used as a catalyst or to represent a class member. It may contain different parameters or none.

Note: A class is a blueprint that defines functions which are used by an object.

For more information, refer to this What are classes and objects

17. What is Function Overriding?

When a function of the same name, same arguments or parameters, and same return type already present/declared in the base class is used in a derived class is known as Function Overriding. It is an example of Runtime Polymorphism or Late Binding which means the overridden function will be executed at the run time of the execution.

For more information, refer to Function Overriding in C++

18. What are the various OOPs concepts in C++?

  • Classes: It is a user-defined datatype
  • Objects: It is an instance of a class
  • Abstraction: It is a technique of showing only necessary details
  • Encapsulation: Wrapping of data in a single unit
  • Inheritance: The capability of a class to derive properties and characteristics from another class
  • Polymorphism: Polymorphism is known as many forms of the same thing

For more information, refer to Various OOPs concepts in C++

19. Explain inheritance

The capability or ability of a class to derive properties and characteristics from another class is known as inheritance. In simple terms, it is a system or technique of reusing and extending existing classes without modifying them.

For more information, refer to Inheritance

20. When should we use multiple inheritance?

Multiple inheritances mean that a derived class can inherit two or more base/parent classes. It is useful when a derived class needs to combine numerous attributes/contracts and inherit some, or all, of the implementation from these attributes/contracts. To take a real-life example consider your Parents where Parent A is your DAD Parent B is your MOM and Chid C is you.

Multiple Inheritances

For more information, refer to Multiple Inheritance.

21. What is virtual inheritance?

Virtual inheritance is a technique that ensures only one copy of a base class’s member variables is inherited by grandchild-derived classes. Or in simple terms, virtual inheritance is used when we are dealing with a situation of multiple inheritances but want to prevent multiple instances of the same class from appearing in the inheritance hierarchy.

22. What is polymorphism in C++?

Polymorphism is known as many forms of the same thing. In simple terms, we can say that Polymorphism is the ability to display a member function in multiple forms depending on the type of object that calls them. 

In other words, we can also say that a man can be an employee to someone, a son of someone, a father of someone, and a husband of someone; this is how polymorphism can be projected in real life.

There is 2 type of polymorphism:

  1. Compile Time Polymorphism
    • Function Overloading
    • Operator Overloading
  2. Run Time Polymorphism
    • Function Overriding
    • Virtual Function

To know more about it, refer to Polymorphism 

23. What are the different types of polymorphism in C++?

There is 2 type of polymorphism

Compile Time Polymorphism or Static Binding

This type of polymorphism is achieved during the compile time of the program which results in it making a bit faster than Run time. Also, Inheritance is not involved in it. It is comprised of 2 further techniques:

Function Overloading: When there are multiple functions with the same name but different parameters then this is known as function overloading.

C++
// same name different arguments
int GFG() {}
int GFG(int a) {}
float GFG(double a) {}
int GFG(int a, double b) {}


Operator Overloading: It is basically giving practice of giving a special meaning to the existing meaning of an operator or in simple terms redefining the pre-redefined meaning

C++
class GFG {
    // private and other modes
    statements public returnType
    operator symbol(arguments){ statements } statements
};

   

Run-Time Polymorphism or Late Binding

Run-time polymorphism takes place when functions are invoked during run time. 
 
Function Overriding: Function overriding occurs when a base class member function is redefined in a derived class with the same arguments and return type.

C++
// C++ program to demonstrate
// Function overriding
#include
<iostream> using namespace std;
class GFG {
public:
    virtual void display()
    {
        cout << "Function of base class" << endl;
    }
};
class derived_GFG : public GFG {
public:
    void display()
    {
        cout << "Function of derived class" << endl;
    }
};
int main()
{
    derived_GFG dg;
    dg.display();
    return 0;
}

Output:

Function of derived class

For more information, refer to Different types of Polymorphism

24. Compare compile-time polymorphism and Runtime polymorphism

Compile-Time Polymorphism

Runtime Polymorphism

It is also termed static binding and early binding.It is also termed Dynamic binding and Late binding.
It is fast because execution is known early at compile time.It is slow as compared to compile-time because execution is known at runtime.
It is achieved by function overloading and operator overloading.It is achieved by virtual functions and function overriding.

25. Explain the constructor in C++.

A constructor is a special type of member function of a class, whose name is the same as that of the class by whom it is invoked and initializes value to the object of a class. 

There are 3 types of constructors:

A. Default constructor: It is the most basic type of constructor which accepts no arguments or parameters. Even if it is not called the compiler calls it automatically when an object is created.

Example:

C++
class Class_name {
public:
    Class_name() { cout << "I am a default constructor"; }
};


B. Parameterized constructor: It is a type of constructor which accepts arguments or parameters. It has to be called explicitly by passing values in the arguments as these arguments help initialize an object when it is created. It also has the same name as that of the class. 

Also, It is used to overload constructors.

Example:

C++
// CPP program to demonstrate
// parameterized constructors
#include
<iostream> using namespace std;
class GFG {
private:
    int x, y;

public:
    // Parameterized Constructor
    GFG(int x1, int y1)
    {
        x = x1;
        y = y1;
    }
    int getX() { return x; }
    int getY() { return y; }
};
int main()
{
    // Constructor called
    GFG G(10, 15);
    // Access values assigned by constructor
    cout << "G.x = " << G.getX() << ", G.y = " << G.getY();
    return 0;
}

Output

G.x = 10, G.y = 15

C. Copy Constructor: A copy constructor is a member function that initializes an object using another object of the same class. Also, the Copy constructor takes a reference to an object of the same class as an argument.

Example:

C++
Sample(Sample& t) { id = t.id; }


For more information, refer to Constructors 

26. What are destructors in C++?

Destructors are members of functions in a class that delete an object when an object of the class goes out of scope. Destructors have the same name as the class preceded by a tilde (~) sign. Also, destructors follow a down-to-top approach, unlike constructors which follow a top-to-down.

Syntax:

~constructor_name(); // tilde sign signifies that it is a destructor

For more information, refer to Destructor.

27. What is a virtual destructor?

When destroying instances or objects of a derived class using a base class pointer object, a virtual destructor is invoked to free up memory space allocated by the derived class object or instance.

Virtual destructor guarantees that first the derived class’ destructor is called. Then the base class’s destructor is called to release the space occupied by both destructors in the inheritance class which saves us from the memory leak. It is advised to make your destructor virtual whenever your class is polymorphic.

For more information, refer to Virtual Destructor

28. Is destructor overloading possible? If yes then explain and if no then why?

The simple answer is NO we cannot overload a destructor. It is mandatory to only destructor per class in C++. Also to mention, Destructor neither take arguments nor they have a parameter that might help to overload.

C++ Interview Questions and Answers (2024)

C++ – the must-known and all-time favourite programming language of coders. It is still relevant as it was in the mid-80s. As a general-purpose and object-oriented programming language is extensively employed mostly every time during coding. As a result, some job roles demand individuals be fluent in C++. It is utilized by top IT companies such as Evernote, LinkedIn, Microsoft, Opera, NASA, and Meta because of its dependability, performance, and wide range of settings in which it may be used. So, to get into these companies, you need to be thorough in these top 50 C++ interview questions which can make you seem like an expert in front of recruiters.

To make you interview-ready, we have brought the Top 50 C++ interview questions for beginner, intermediate and experienced which you must definitely go through in order to get yourself placed at top MNCs.

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