Module Units

A module unit is a source file meant to contain a module declaration. Different types of module units in C++20 modules are:

  • Module interface unit: This unit exports a module name where the module declaration contains the export keyword.
  • Module implementation unit: This unit is a separate file that is used to implement the modules.
  • Module partition: It is a module where module-partition component is present.

Modules in C++ 20

In C++20, the concept of modules was introduced to improve the efficiency of the compilation process and provide better organization and encapsulation of code. Modules allow developers to divide their code into separate components, each with its own interface and implementation, and import them as needed. This article will explain the concept of modules in C++20, provide examples, and demonstrate the approach to working with modules.

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Need for Modules

Modules reduce the shortcomings associated with header files, thus compilation time is reduced. Module file is compiled once and the results are stored in a binary file which is processed by the compiler much faster than a header file. Macros and non-exported entities declared in a module are invisible outside the module. Modules can be imported in any order without taking care of macro redefinitions....

Module Units

A module unit is a source file meant to contain a module declaration. Different types of module units in C++20 modules are:...

Syntax

Module Declaration...

Conclusion

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