Overview of Model-Based Reinforcement Learning

Model-based reinforcement learning involves building a model of the environment’s dynamics. The agent uses this model to simulate experiences and make decisions. There are two primary components:

  1. Model Learning: The agent learns a model of the environment that predicts the next state and reward given the current state and action.
  2. Planning: The agent uses the learned model to simulate and evaluate potential future actions to choose the best policy.

Characteristics:

  • Explicit model: The agent constructs and utilizes a model of the environment.
  • Planning: The agent uses the model to plan and simulate future states and rewards.
  • Examples: Dyna-Q, Model-Based Value Iteration.

Differences between Model-free and Model-based Reinforcement Learning

Reinforcement learning (RL) is a type of machine learning where an agent learns to make decisions by performing actions in an environment to maximize some notion of cumulative reward. Two primary approaches in RL are model-free and model-based reinforcement learning. This article explores the distinctions between these two methodologies.

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Key Differences in between Model-free and Model-based Reinforcement Learning

Feature Model-Free RL Model-Based RL Learning Approach Direct learning from environment Indirect learning through model building Efficiency Requires more real-world interactions More sample-efficient Complexity Simpler implementation More complex due to model learning Environment Utilization No internal model Builds and uses a model Adaptability Slower to adapt to changes Faster adaptation with accurate model Computational Requirements Less intensive More computational resources needed Examples Q-Learning, SARSA, DQN, PPO Dyna-Q, Model-Based Value Iteration...

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Scenario: Learning to Play a Novel Video Game

Consider a scenario where an artificial intelligence (AI) agent is learning to play a new, highly complex video game that has just been released. The game involves a vast, open-world environment with numerous interactive elements, characters, and intricate gameplay mechanics. The game world is detailed and unpredictable, with events and interactions that cannot be easily modeled....