UInt16.CompareTo() Method in C# with Examples
UInt16.CompareTo Method is used to compare the current instance to a specified object or another UInt16 instance. It returns an integer which shows whether the value of the current instance is less than, equal to, or greater than the value of the specified object or the other UInt16 instance. There are 2 methods in the overload list of this method as follows:
- CompareTo(UInt16) Method
- CompareTo(Object) Method
UInt16.CompareTo(UInt16) Method
This method is used to compare the current instance to a specified 16-bit unsigned integer and returns an integer which shows whether the value of the current instance is less than, equal to, or greater than the value of the specified 16-bit unsigned integer.
Syntax:
public int CompareTo (ushort value);
Here, it takes an unsigned integer to compare.
Return Value: It returns a 32-bit signed number indicating the relative values of current instance and value parameter as follows:
- Less than Zero: if Current Instance < value
- Zero: if Current Instance = value
- Greater than Zero: if Current Instance > value
Below programs illustrate the use of UInt16.CompareTo(UInt16) Method
Example 1:
// C# program to demonstrate the // UInt16.CompareTo(UInt16) Method using System; class GFG { // Main Method public static void Main() { // Declaring and initializing value1 ushort value1 = 7; // Declaring and initializing value2 ushort value2 = 98; // using CompareTo() method int status = value1.CompareTo(value2); // checking the status if (status > 0) Console.WriteLine( "{0} is greater than {1}" , value1, value2); else if (status < 0) Console.WriteLine( "{0} is less than {1}" , value1, value2); else Console.WriteLine( "{0} is equal to {1}" , value1, value2); } } |
7 is less than 98
Example 2:
// C# program to demonstrate the // UInt16.CompareTo(UInt16) Method using System; class GFG { // Main Method public static void Main() { // calling get() method get (54, 77); get (70, 95); get (10, 24); get (45, 45); } // defining get() method public static void get ( ushort value1, ushort value2) { // using CompareTo() method int status = value1.CompareTo(value2); // checking the status if (status > 0) Console.WriteLine( "{0} is greater than {1}" , value1, value2); else if (status < 0) Console.WriteLine( "{0} is less than {1}" , value1, value2); else Console.WriteLine( "{0} is equal to {1}" , value1, value2); } } |
54 is less than 77 70 is less than 95 10 is less than 24 45 is equal to 45
UInt16.CompareTo(Object) Method
This method is used to compare the current instance to a specified object and returns an integer which indicates whether the value of the current instance is less than, equal to, or greater than the value of the object.
Syntax:
public int CompareTo (object value);
Here, it takes the object to compare with this instance, or null.
Return Value: It returns a 32-bit signed number indicating the relative values of current instance and value parameter as follows:
- Less than Zero: if Current Instance < value
- Zero: if Current Instance = value
- Greater than Zero: if Current Instance > value
Exception: It throws ArgumentException if value is not UInt16.
Below programs illustrate the use of UInt16.CompareTo(Object) Method
Example 1:
// C# program to demonstrate the // UInt16.CompareTo(object) Method using System; class GFG { // Main Method public static void Main() { try { // Declaring and initializing value1 ushort value1 = 10; // Declaring and initializing value2 object value2 = ( ushort )56; // using CompareTo() method int status = value1.CompareTo(value2); // checking the status if (status > 0) Console.WriteLine( "{0} is greater than {1}" , value1, value2); else if (status < 0) Console.WriteLine( "{0} is less than {1}" , value1, value2); else Console.WriteLine( "{0} is equal to {1}" , value1, value2); } catch (ArgumentException e) { Console.WriteLine( "value2 must be null" + " or an instance of UInt16" ); Console.Write( "Exception Thrown: " ); Console.Write( "{0}" , e.GetType(), e.Message); } } } |
10 is less than 56
Example 2: For ArgumentException
// C# program to demonstrate the // UInt16.CompareTo(Object) Method using System; using System.Globalization; class GFG { // Main Method public static void Main() { try { // Declaring and initializing value1 ushort value1 = 150; // Declaring and initializing value2 object value2 = 1 / 4; // using CompareTo() method int status = value1.CompareTo(value2); // checking the status if (status > 0) Console.WriteLine( "{0} is greater than {1}" , value1, value2); else if (status < 0) Console.WriteLine( "{0} is less than {1}" , value1, value2); else Console.WriteLine( "{0} is equal to {1}" , value1, value2); } catch (ArgumentException e) { Console.WriteLine( "value2 must be null" + " or an instance of UInt16" ); Console.Write( "Exception Thrown: " ); Console.Write( "{0}" , e.GetType(), e.Message); } } } |
value2 must be null or an instance of UInt16 Exception Thrown: System.ArgumentException
Reference:
- https://docs.microsoft.com/en-us/dotnet/api/system.uint16.compareto?view=netstandard-2.1