UInt16.Equals Method in C# with Examples
UInt16.Equals Method is used to get a value which indicates whether the current instance is equal to a specified object or 16-bit unsigned integer or not. There are 2 methods in the overload list of this method as follows:
- Equals(UInt16) Method
- Equals(Object) Method
UInt16.Equals(UInt16) Method
This method is used to return a value indicating whether the current instance is equal to a specified 16-bit unsigned integer value or not.
Syntax: public bool Equals (ushort obj);
Here, it takes a 16-bit unsigned integer value to compare to the current instance.Return Value: This method returns true if obj has the same value as this instance otherwise, false.
Below programs illustrate the use of UInt16.Equals(UInt16) Method:
Example 1:
// C# program to demonstrate the // UInt16.Equals(UInt16) Method using System; using System.Globalization; class GFG { // Main Method public static void Main() { // Declaring and initializing value1 ushort value1 = 52; // Declaring and initializing value2 ushort value2 = 78; // using Equals(UInt16) method bool status = value1.Equals(value2); // checking the status if (status) Console.WriteLine( "{0} is equal to {1}" , value1, value2); else Console.WriteLine( "{0} is not equal to {1}" , value1, value2); } } |
52 is not equal to 78
Example 2:
// C# program to demonstrate the // UInt16.Equals(UInt16) Method using System; using System.Globalization; class GFG { // Main Method public static void Main() { // calling get() method get (98, 18); get (65, 65); get (100, 40); get (UInt16.MaxValue, UInt16.MinValue); } // defining get() method public static void get ( ushort value1, ushort value2) { // using Equals(UInt16) method bool status = value1.Equals(value2); // checking the status if (status) Console.WriteLine( "{0} is equal to {1}" , value1, value2); else Console.WriteLine( "{0} is not equal to {1}" , value1, value2); } } |
98 is not equal to 18 65 is equal to 65 100 is not equal to 40 65535 is not equal to 0
UInt16.Equals(Object) Method
This method is used to returns a value indicating whether the current instance is equal to a specified object or not.
Syntax: public override bool Equals (object obj);
Here, it takes an object to compare with the current instance.Return Value: This method returns true if obj is an instance of UInt16 and equals the value of this instance otherwise, false.
Below programs illustrate the use of the above-discussed method:
Example 1:
// C# program to demonstrate the // UInt16.Equals(Object) Method using System; using System.Globalization; class GFG { // Main Method public static void Main() { // Declaring and initializing value1 ushort value1 = 17; // Declaring and initializing value2 object value2 = 1 / 7; // using Equals(object) method bool status = value1.Equals(value2); // checking the status if (status) Console.WriteLine( "{0} is equal to {1}" , value1, value2); else Console.WriteLine( "{0} is not equal to {1}" , value1, value2); } } |
17 is not equal to 0
Example 2:
// C# program to demonstrate the // UInt16.Equals(Object) Method using System; using System.Globalization; class GFG { // Main Method public static void Main() { // calling get() method get (12, 75); get (14, 114); get (77, 77); get (54, 76); } // defining get() method public static void get ( ushort value1, object value2) { // using Equals(object) method bool status = value1.Equals(value2); // checking the status if (status) Console.WriteLine( "{0} is equal to {1}" , value1, value2); else Console.WriteLine( "{0} is not equal to {1}" , value1, value2); } } |
12 is not equal to 75 14 is not equal to 114 77 is not equal to 77 54 is not equal to 76
Reference:
- https://docs.microsoft.com/en-us/dotnet/api/system.uint16.equals?view=netstandard-2.1