Logic Behind the Game
The logic of the Hangman program is to take a secret word and guess it letter by letter. The player has a limited number of wrong guesses before they lose the game. If the player guesses all of the letters in the word correctly before running out of guesses, they win the game.
The program works by keeping track of the following information:
- The secret word
- The letters that have been guessed
- The number of wrong guesses
In each iteration of the game loop, the program displays the current state of the guessed word and asks the player to guess a letter. The program then checks if the guessed letter has already been guessed. If it has, the program prompts the player to guess again. If the guessed letter has not already been guessed, the program checks if it is in the secret word. If it is, the program updates the guessed word to include the letter. If the guessed letter is not in the secret word, the program increments the number of wrong guesses.
The game loop continues until the player either guesses the secret word correctly or runs out of guesses. If the player guesses the secret word correctly, the program displays a message congratulating them and the game ends. If the player runs out of guesses, the program displays a message revealing the secret word and the game ends.
Here is a more concise explanation of the logic:
while (not guessed and not out of guesses): display word to be guessed get player guess if guess is not already guessed: check if guess is in secret word if guess is in secret word: update guessed word else: increment number of wrong guesses
This logic can be implemented in any programming language. Here we use the C programming language.
Hangman Game in C
Hangman game is a popular and simple game in which the player has to guess the word based on the given hint. In this article, we will write a program for the hangman game using C programming language.