Regions
In Blender, each Editor is divided into Regions. Smaller structure components like tabs and panels that include buttons, controls, and widgets are included in regions.
Parts of the region:
- Header: Acts as a container for commonly used tools and menus.
- Main region: The only prominent region which is always visible.
- Toolbar: It contains a set of interactive tools.
- Sidebar: It contains a panel of objects(within the editor) settings and settings for the editor.
- Adjust Last Operation panel: It allows tweaking an operator after running it.
Blender Manual in Computer Graphics
Blender is a free and open-source 3D creation suite that helps create anything you want, including animated movies, 3D printed models, virtual reality apps, motion graphics, visual effects, interactive 3D games, and more. Being that it runs on macOS, Linux, and Windows which makes it a cross-platform application. It has small memory and drive requirements as compared to other 3D creation suites.