Repository Pattern
The Repository Pattern is a design pattern used in software development that provides a way to manage data access logic in a centralized location. It separates the logic that retrieves the data and maps it to the entity model from the business logic that operates on the model. The primary objective of the Repository Pattern is to simplify the data access code and achieve a cleaner architecture for the application.
The Repository Pattern consists of three main components:
- The Repository Interface: The Repository Interface defines the operations that can be performed on the entity model. These operations typically include Create, Read, Update, and Delete (CRUD) operations.
- The Repository Implementation: The Repository Implementation provides the actual implementation for the Repository Interface. It is responsible for performing the data access operations.
- The Entity Model: The Entity Model represents the business entities of the application. It typically consists of one or more classes that map to database tables.
Latest Design Patterns for Web Development
Design patterns are typical solutions to common problems in software design. Rather than being a code solution, they are general concepts you can implement in your software to expect certain behavior from it. Design patterns are not specific to any programming language or technology, but they can be implemented in different ways depending on the specific technology being used.
Design patterns are used in web development to create applications that are maintainable, efficient, and scalable. They provide a way to structure code and data in a way that is both easy to understand and maintain.
Important Topics for the Latest Design Patterns for Web Development
- Types of Design Patterns
- 1. Model View Controller(MVC)
- 2. Model View Presenter(MVP)
- 3. Model View ViewModel(MVVM)
- 4. Singleton Pattern
- 5. Factory Method Pattern
- 6. Decorator Pattern
- 7. Observer Pattern
- 8. Adapter Pattern
- 9. Dependency Injection Pattern
- 10. Repository Pattern
- 11. Strategy Pattern
- 12. Command Pattern
- 13. Middleware Pattern
- 13. Caching Patterns
- 14. Front Controller Pattern